Get 50 Math and Science Games for Leadership PDF

By Seah Wee Khee, Sukandar Hadinoto, Charles Png, Ang Ying Zhen

ISBN-10: 9812706925

ISBN-13: 9789812706928

Did you love Math or technology at school? have you ever performed video games that encouraged your notion techniques for Math and technology? attempting to be inventive on your Math, technological know-how or management category? Can management study? Is management an paintings or a technology or Math? trying to influence your education software with inventive video games? A primer for management improvement, this ebook introduces Math and technological know-how video games with a evaluate approach part that may be used for management guide. The ebook highlights key management ideas which express that leaders needs to: Ask questions; Be disciplined; Create and notice issues another way; strengthen assets; have interaction in energetic listening; Make priorities; Multiply leaders; challenge resolve; Set an instance; Sacrifice; seek and discover; Strategize; aid range; paintings in groups and collaborate.

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Additional resources for 50 Math and Science Games for Leadership

Example text

Math/Science Concepts Applicable Distance Equipment/Logistics Newspapers (preferably with pictures) Time Required 10 minutes Game Objective Be the first group to cross the finishing line Group Size Six to eight Procedure The goal of this game is to get from point A to point B, stepping on newspaper. Divide the group into two teams. Each player is given two pieces of newspaper to move from a starting point A to the finishing line B. To move from A to B, the player has to use the two pieces of newspaper.

After you get seated, how did you feel when others in your team are still trying to blow their bubble? Practical Application • Have you experienced seeing your vision or hopes for the team collapse? • How can you inject hope into the team when a cause seems lost? indd 38 50 Math & Science Games for Leadership 3/9/2007 3:52:45 PM ELEMENTARY Leadership Game 10: Number Game Key Leadership Understanding Leaders solve problems and think out of the box. Leaders listen and are good followers. , prime numbers, etc.

When was the last time you were challenged to be honest? • What actions would we take when our integrity is challenged? indd 25 3/9/2007 3:52:43 PM Game 7: Line Up! indd 26 50 Math & Science Games for Leadership 3/9/2007 3:52:43 PM ELEMENTARY Leadership Game 7: Line Up! Key Leadership Understanding Leaders give clear and precise instructions. Team members need to co-operate with their leaders by listening and carrying out their instructions. Math/Science Concepts Applicable Measurement Equipment/Logistics Blindfolds Time Required 30 minutes Game Objective Be the first group to line up according to given criteria Group Size 10 to 12 per bench Procedure Group members will be blindfolded for this activity.

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50 Math and Science Games for Leadership by Seah Wee Khee, Sukandar Hadinoto, Charles Png, Ang Ying Zhen

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